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Overview This will list all the upgrades in UberUpgrades. For every class, every weapon. Will take a while.

Syntax for all upgrades (except Special Tweaks): Stat Increase Amount | Cost | Cost Scaling | Maximum Amount

Ex. +25%|$200|+$50|100%

Syntax for Special Tweaks: Stat Increase Amount | Maximum Amount

Ex. +25%|100%

Adding true info here would be greatly appreciated.

* This upgrade has a max, but it is nearly impossible to reach.

$ = Dollars     P = Power

(C) = Cheaper. Cheaper than the normal type of this upgrade, the way it upgrades maybe different as well (ex. Percentage it upgrades).

(E) = Expensive. More Expensive than the normal type of this upgrade, the way it upgrades maybe different as well (ex. Percentage it upgrades).

Numbers in brackets is what to put in for QuickBuy.

Body Upgrades Edit

Protection Upgrades Edit

Page 1:

1.Max Health - All Classes excluding Heavy - +20|$75|+$1|50000     Heavy - +30|$50|+$?|150000

2.Health Regen - +2|$50|+$1|???* (At least 17222)

3.Max Power Supply - +50|$40|+$1|200000

4.Power Supply Regen Rate - +1|$200|+$120|49

5.Armor (All Damage Sources) - -10%|$1600|+$480|Light -50%     Standard -60%     Heavy -70%

6.Armor (Bullets) - -15%|$300|+$90|Light -96%     Standard -97%     Heavy -98%

7.Armor (Blast) - -15%|$300|+$90|Light -96%     Standard -97%     Heavy -98%

Page 2:

1.(8) Armor (Fire) - -15%|$250|+$75|Light -96%     Standard -97%     Heavy -98%

2.(9) Armor (Crits) - -15%|$250|+$75|Light -98%     Standard -98%     Heavy -98%

3.(10) Armor (Melee) - -15%|$300|+$90|Light -96%     Standard -97%     Heavy -98%

4.(11) Armor (Lasers) - -15%|$350|+$105|Light -92%     Standard -93%     Heavy -94%

5.(12) Armor (Sentry Bullets) - -15%|$300|+$120|Light -50%     Standard & Heavy -60%

Protection Upgrades (Advanced) Edit

Page 1:

1.Health from Healers Increased - +25%|$100|+$60|2900%

2.Chance to avoid being Stunned/Slowed - +15%|$300|+$30|90%

3.Chance to avoid Bleeding - +15%|$300|+$30|90%

4.Chance to avoid being On Fire - +15%|$300|+$30|90% (Not available for Pyro)

5.Chance to avoid being Jarated - +15%|$150|+$15|90%

6.Health from Health Packs Increased - +25%|$75|+$19|400%

7.Cannot be Backstabbed - +1|$5000|N/A|1

Page 2 (Except for Pyro):

1.(8) No Death from Headshots - +1|$1200|N/A|1

Physical Upgrades Edit

Page 1:

1.Move Speed - +10|$100|+$50|350

2.Jump Height - +20%|$150|+$150|300%

(3).Air Dash Count - +1|$75|+$19|30 (Only available for Scout)

3.Increased Air Control - +2|$400|+$500|19

4.Parachute Effect - +1|$600|N/A|1

5.Damage Force Reduction - -15%|$200|+$80|-100%

6.Deploy Time Increased - -25%|$300|+225|-90%

(Page 2 for Scout)

7.Airblast Vulnerability Multiplier - -25%|$250|+$62|-100%

Page 2:

1.(8) Cancel Fall Damage - +1|$600|N/A|1

2.(9) Gesture Speed Increase - +1|$275|+$206|4

Ammo Upgrades Edit

1.Maxammo Primary Increased - +25%|$200|+$150|1900%

2.Maxammo Secondary Increased - +25%|$200|+$150|1900%

3.Ammo Regen - +5%|$1000|+$1200|30%

Spy UpgradesEdit

(Only available for Spy)

1.Cloak Consume Rate Decreased - -25%|$150|+$60|-5100%

2.Cloak Rate - -5%|$100|+$125|-100%

3.Decloak Rate - -5%|$100|+$25|-99%


Primary Weapon UpgradesEdit

Damage UpgradesEdit

(Protection Upgrades for Demoman's Boots)

(Jumper Specific Upgrades for Rocket Jumper)

ScoutEdit
Scattergun (Scattergun & Reskins; Force-A-Nature; Soda Popper; Baby Face's Blaster; Back Scatter) Edit

Page 1:

1.Damage++ - +25%|$200|+$50|???* (Infinite)

2.Heal on Kill - +25|$150|+$120|???* (Over 19750%)

3.Set DamageType Ignite - +1|$1000|N/A|1

4.Heal on Hit - +1|$150|+$165|100

5.Afterburn Damage Increased - +25%|$200|+$40|???* (Over 34125%)

6.Afterburn Time Increased - +25%|$100|+$25|1900%

7.Slow Enemy on Hit 40% for x seconds - +1|$100|+$30|60

Page 2:

1.(8) Damage Bonus vs. Buildings - +25%|$150|+$22|???* (Over 45525%)

2.(9) Minicrits become Crits - +1|$2500|N/A|1

3.(10) Mod Minicrit Airborne Target - +1|$200|N/A|1

4.(11) Reveal Cloaked Victim on Hit - +1|$1000|N/A|1

5.(12) Reveal Disguised Victim on Hit - +1|$1000|N/A|1

6.(13) Crit vs. Disguised Players - +16|$1500|N/A|16

Handgun-Peppergun (Shortstop) Edit

Page 1:

1.Damage++ - +25%|$200|+$50|???* (Infinite)

2.Accuracy Scales Damage - +15%|$600|+$720|???* (Over 4830%)

3.Heal on Kill - +25|$150|+$120|???* (Over 19750%)

4.Chance for Critical Hit (S) - +2%|$200|+$50|35%

5.Heal on Hit - +1|$150|+$165|100

6. Slow Enemy on Hit 40% for x seconds - +1|$100|+$30|60

7.Damage Bonus vs. Buildings - +25%|$150|+$22|???* (Over 45525%)

Page 2:

1.(8) Minicrits become Crits - +1|$2500|N/A|1

2.(9) Mod Minicrits Airborne Target - +1|$200|N/A|1

3.(10) Reveal Cloaked Victim on Hit - +1|$1000|N/A|1

4.(11) Reveal Disguised Victim on Hit - +1|$1000|N/A|1

5.(12) Crit vs. Disguised Players - +16|$1500|N/A|16

Removeable Downgrades Edit

Force-A-Nature: Clip Size Penalty - $23760

Soda Popper: Clip Size Penalty - $23760

Baby Face's Blaster: Boost resets on Air Jump - $90000     Clip Size Penalty - $12240

Back Scatter: Clip Size Penalty - $12240

SoldierEdit
Rocket Launcher (Rocket Launcher & Reskins; Direct Hit; Original; Liberty Launcher; Beggar's Bazooka; Air Strike; Black Box & Reskins) Edit

Page 1:

1.Damage Bonus (E) - +25%|$225|+$68|???* (Over 26275%)

2.Heal on Hit (Slowfire) - +15|$200|+$280|500

3.Blast Radius Increased - +10%|$500|+$250|500%

4.Mod Rage Damage Boost - +15%|$400|+$480|100%

5.Damage Falloff Decreased - -15%|$400|+$200|95%

6.Heal on Kill - +25|$150|+$120|???* (Over 19750%)

7.Set DamageType Ignite - +1|$1000|N/A|1

Page 2:

1.(8) Rocket Specialist - +1|$250|+$62|4

2.(9) Afterburn Damage Increased - +25%|$200|+$40|???* (Over 34125%)

3.(10) Chance for Critical Hit - +2%|$200|+$50|35%

4.(11) Afterburn Time Increased - +25%|$100|+$25|1900%

5.(12) Slow Enemy on Hit 40% for x seconds - +1|$100|+$30|60

6.(13) Damage Bonus vs. Buildings - +25%|$150|+$22|???* (Over 45525%)

7.(14) Minicrits become Crits - +1|$2500|N/A|1

Page 3:

1.(15) Mod Minicrit Airborne Target - +1|$200|N/A|1

2.(16) Reveal Cloaked Victim on Hit - +1|$1000|N/A|1

3.(17) Reveal Disguised Victim on Hit - +1|$1000|N/A|1

4.(18) Crit vs. Disguised Players - +16|$1500|N/A|16

Rocket Launcher (Rocket Jumper) Edit

Page 1:

1.Clip Size++ - +25%|$200|+$150|??? (Over 2100%)

2.Faster Reload Rate (C) - -10%|$75|+$38|-95%

3.Fire Rate Bonus (C) - -10%|$200|+$200|-70%

4.Projectile Speed Increased - +25%|$100|+$100|200%

5.Self Dmg Push Force Increased - +30%|$50|+$12|900%

Focused Wave Projector (Cow Mangler 5000) Edit

Page 1:

1.Charged Shot Damage Bonus - +25%|$500|+$250|???* (Over 13650%)

2.Damage++ - +25%|$200|+$50|???* (Infinite)

3.Heal on Hit (Slowfire) - +15|$200|+$280|500

4.Blast Radius Increased - +10%|$500|+$250|500%

5.Mod Rage Damage Boost - +15%|$400|+$480|100%

6.Damage Falloff Decreased - -15%|$400|+$200|95%

7.Heal on Kill - +25|$150|+$120|???* (Over 19750%)

Page 2:

1.(8) Set DamageType Ignite - +1|$1000|N/A|1

2.(9) Rocket Specialist - +1|$250|+$62|4

3.(10) Self Damage Push Force Increased - +30%|$50|+$12|900%

4.(11) Afterburn Time Increased - +25%|$100|+$25|1900%

5.(12) Slow Enemy on Hit 40% for x seconds - +1|$100|+$30|60

6.(13) Minicrits become Crits - +1|$2500|N/A|1

7.(14) Mod Minicrit Airborne Target - +1|$1000|N/A|1

Page 3:

1.(15) Reveal Cloaked Victim on Hit - +1|$1000|N/A|1

2.(16) Reveal Disguised Victim on Hit - +1|$1000|N/A|1

3.(17) Crit vs. Disguised Players - +16|$1500|N/A|16

Removeable Downgrades Edit

Beggar's Bazooka: Can Overload - $900     Clip Size Penalty - $1250     No Primary Ammo from Dispensers while active - $1500

Cow Mangler 5000: Damage Penalty vs. Buildings - $11250     No Crit Boost - $600

Black Box: Clip Size Penalty - $9000

PyroEdit
Flame Thrower (Flame Thrower & Reskins; Backburner & Reskins; Degreaser; Phlogistinator) Edit

Page 1:

1.Damage Bonus (E) - +25%|$225|+$68|???* (Over 26275%)

2.Afterburn Damage Increased - +25%|$200|+$60|???* (Over 34125%)

3.Afterburn Time Increased - +25%|$100|+$25|1900%

4.Slow Enemy on Hit 40% for x seconds - +1|$100|+$30|60

5.Minicrits become Crits - +1|$2500|N/A|1

6.Mod Minicrit Airborne Target - +1|$200|N/A|1

7.Reveal Cloaked Victim on Hit - +1|$1000|N/A|1

Page 2:

1.(8) Reveal Disguised Victim on Hit - +1|$1000|N/A|1

2.(9) Crit vs. Disguised Players - +16|$1500|N/A|1

Removeable Upgrades Edit

Backburner: Airblast Cost Increased - $12000

Degreaser: Afterburn Damage Decreased - $9900     Airblast Cost Increased - $ 2000

DemomanEdit
Grenade Launcher (Grenade Launcher & Reskins; Loch-N-Load; Loose Cannon; Iron Bomber) Edit

Page 1:

1.Damage++ - +25%|$200|+$50|???* (Infinite)

2.Heal on Hit (Slowfire) - +15|$200|+$280|500

3.Blast Radius Increased - +10%|$500|+$250|500%

4.Damage Falloff Decreased - -15|$400|+$200|95%

5.Heal on Kill - +25|$150|+$120|???* (Over 19750%)

6.Set DamageType Ignite - +1|$1000|N/A|1

7.Afterburn Damage Increased - +25%|$200|+$60|???* (Over 34125%)

Page 2:

1.(8) Chance for a Critical Hit - +2%|$200|+$50|35%

2.(9) Afterburn Time Increased - +25%|$100|+$25|1900%

3.(10) Slow Enemy on Hit 40% for x seconds - +1|$100|+$30|60

4.(11) Damage Bonus vs. Buildings - +25%|$150|+22|???* (Over 45525%)

5.(12) Minicrits become Crits - +1|$2500|N/A|1

6.(13) Mod Minicrit Airborne Target - +1|$200|N/A|1

7.(14) Reveal Cloaked Victim on Hit - +1|$1000|N/A|1

Page 3:

1.(15) Reveal Disguised Victim on Hit - +1|$1000|N/A|1

2.(16) Crit vs. Disguised Players - +16|$1500|N/A|16

Boots (Ali Baba's Wee Booties; Bootlegger) Edit

1. Max Health - +30|$50|+$?|150000

Boots-Parachute (B.A.S.E. Jumper) Edit

1.Rocket Jump Damage Reduction -30%|$550|+$138|-80%

Removeable Downgrades Edit

Loch-N-Load: Clip Size Penalty - $9000     Launched Bombs Shatter on Surfaces - $7500

HeavyEdit
Minigun (Minigun & Reskins; Natascha; Brass Beast; Tomislav & Reskins; Huo-Long Heater) Edit

Page 1:

1.Damage Bonus (E) - +25%|$225|+$68|???* (Over 26275)

2.Accuracy Scales Damage - +15%|$600|+$720|???* (Over 4830%)

3.Heal on Kill - +25|$150|+$120|???* (Over 19750%)

4.Slow Enemy on Hit 40% for x seconds - +1|$100|+$30|60

5.Heal on Hit - +1|$150|+$165|100

6.Afterburn Damage Increased - +25%|$200|+$60|???* (Over 34125%)

7.Attack Projectiles - +1|$200|+$50|2

Page 2:

1.(8) Afterburn Time Increased - +25%|$100|+$25|1900%

2.(9) Projectile Penetration - +1|$150|+$38|4

3.(10) Damage Bonus vs. Buildings - +25%|$150|+22|???* (Over 45525%)

4.(11) Minicrits become Crits - +1|$2500|N/A|1

5.(12) Mod Minicrit Airborne Target - +1|$200|N/A|1

6.(13) Reveal Cloaked Victim on Hit - +1|$1000|N/A|1

7.(14) Reveal Disguised Victim on Hit - +1|$1000|N/A|1

Page 3:

1.(15) Crit vs. Disguised Players - +16|$1500|N/A|16

Removeable Downgrades Edit

Natascha: Minigun Spinup Time Increased - $1440

Brass Beast: Minigun Spinup Time Increased - $2400

Huo-Long Heater: Use Ammo while Firing - $1800

EngineerEdit
Shotgun (Shotgun & Reskins; Frontier Justice & Reskins; Rescue Ranger; Widowmaker; Panic Attack) Edit

Page 1:

1.Damage++ - +25%|$200|+$50|???* (Infinite)

2.Accuracy Scales Damage - +15%|$600|+$720|???* (Over 4830%)

3.Heal on Kill - +25|$150|+$120|???* (Over 19750%)

4.Heal on Hit - +1|$150|+$165|100

5.Slow Enemy on Hit 40% for x seconds - +1|$100|+$30|60

6.Damage Bonus vs. Buildings - +25%|$150|+22|???* (Over 45525%)

7.Minicrits become Crits - +1|$2500|N/A|1

Page 2:

1.(8) Mod Minicrit Airborne Target - +1|$200|N/A|1

2.(9) Reveal Cloaked Victim on Hit - +1|$1000|N/A|1

3.(10) Reveal Disguised Victim on Hit - +1|$1000|N/A|1

4.(11) Crit vs. Disguised Players - +16|$1500|N/A|16

Indivisible Particle Smasher (Pomson 6000) Edit

Page 1:

1.Damage++ - +25%|$200|+$50|???* (Infinite)

2.Heal on Hit (Slowfire) - +15|$200|+$280|500

3.Heal on Kill - +25|$150|+$120|???* (Over 19750%)

4.Set DamageType Ignite - +1|$1000|N/A|1

5.Afterburn Damage Increased - +25%|$200|+$60|???* (Over 34125%)

6.Chance for a Critical Hit - +2%|$200|+$50|35%

7.Afterburn Time Increased - +25%|$100|+$25|1900%

Page 2:

1.(8) Slow Enemy on Hit 40% for x seconds - +1|$100|+$30|60

2.(9) Minicrits become Crits - +1|$2500|N/A|1

3.(10) Mod Minicrit Airborne Target - +1|$200|N/A|1

4.(11) Reveal Cloaked Victim on Hit - +1|$1000|N/A|1

5.(12) Reveal Disguised Victim on Hit - +1|$1000|N/A|1

6.(13) Crit vs. Disguised Players - +16|$1500|N/A|16

Removeable Downgrades Edit

Widowmaker: Mod Ammo per Shot - $43500

Panic Attack: Clip Size Penalty - $1700

Rescue Ranger: Mark for Death on Building Pickup - $1200     Clip Size Penalty - $12240

Frontier Justice: Clip Size Penalty - $18000

MedicEdit
Syringe Gun & Syringe Gun Prototype (Syringe Gun; Blutsauger & Reskins; Overdose) Edit

Page 1:

1.Damage++ - +25%|$200|+$50|???* (Infinite)

2.Heal on Kill - +25|$150|+$120|???* (Over 19750%)

3.Set DamageType Ignite - +1|$1000|N/A|1

4.Heal on Hit - +1|$150|+$165|100

5.Afterburn Damage Increased - +25%|$200|+$60|???* (Over 34125%)

6.Afterburn Time Increased - +25%|$100|+$25|1900%

7.Projectile Penetration - +1|$150|+$38|4

Page 2:

1.(8) Mad Milk Syringes - +1|$300|N/A|1

2.(9) Slow Enemy on Hit 40% for x seconds - +1|$100|+$30|60

3.(10) Damage Bonus vs. Buildings - +25%|$150|+22|???* (Over 45525%)

4.(11) Minicrits become Crits - +1|$2500|N/A|1

5.(12) Mod Minicrit Airborne Target - +1|$200|N/A|1

6.(13) Reveal Cloaked Victim on Hit - +1|$1000|N/A|1

7.(14) Reveal Disguised Victim on Hit - +1|$1000|N/A|1

Page 3:

1.(15) Crit vs. Disguised Players - +16|$1500|N/A|16

Crossbow (Crusader's Crossbow & Reskins) Edit

Page 1:

1.Heal on Kill - +25|$150|+$120|???* (Over 19750%)

2.Damage++ - +25%|$200|+$50|???* (Infinite)

3.Bleeding Duration - +1|$150|+$22|59

4.Set DamageType Ignite - +1|$1000|N/A|1

5.Heal on Hit - +1|$150|+$165|100

6.Afterburn Damage Increased - +25%|$200|+$60|???* (Over 34125%)

7.Afterburn Time Increased - +25%|$100|+$25|1900%

Page 2:

1.(8) Projectile Penetration - +1|$150|+$38|4

2.(9) Slow Enemy on Hit 40% for x seconds - +1|$100|+$30|60

3.(10) Minicrits become Crits - +1|$2500|N/A|1

4.(11) Mod Minicrit Airborne Target - +1|$200|N/A|1

5.(12) Reveal Cloaked Victim on Hit - +1|$1000|N/A|1

6.(13) Reveal Disguised Victim on Hit - +1|$1000|N/A|1

7.(14) Crit vs. Disguised Players - +16|$1500|N/A|16

Removeable Downgrades Edit

Blutsauger: Health Drain - $2250

SniperEdit
Sniper Rifle (Sniper Rifle & Reskins; Sydney Sleeper; Machina & Reskins; Hitman's Heatmaker; Classic) Edit

Page 1:

1.Damage++ - +25%|$200|+$50|???* (Infinite)

2.Sniper Rifle Full Charge Damage Bonus - +25%|$200|+$100|1900%

3.Accuracy Scales Damage - +15%|$600|+$720|???* (Over 4830%)

4.Heal on Kill - +25|$150|+$120|???* (Over 19750%)

5.Explosive Sniper Headshot - +1|$150|+$38|3

6.Bleeding Duration - +1|$150|+$22|59

7.Headshot Damage Increase - +25%|$200|+$160|???* (Over 17125%)

Page 2:

1.(8) Heal on Hit - +1|$150|+$165|100

2.(9) Projectile Penetration - +1|$150|+$38|4

3.(10) Slow Enemy on Hit 40% for x seconds - +1|$100|+$30|60

4.(11) Damage Bonus vs. Buildings - +25%|$150|+22|???* (Over 45525%)

5.(12) Minicrits become Crits - +1|$2500|N/A|1

6.(13) Mod Minicrit Airborne Target - +1|$200|N/A|1

7.(14) Reveal Cloaked Victim on Hit - +1|$1000|N/A|1

Page 3:

1.(15) Reveal Disguised Victim on Hit - +1|$1000|N/A|1

2.(16) Crit vs. Disguised Players - +16|$1500|N/A|16

Bow (Huntsman & Reskins) Edit

Page 1:

1.Damage Bonus (C) - +25%|$200|+$30|???* (Over 39375%)

2.Heal on Kill - +25|$150|+$120|???* (Over 19750%)

3.Bleeding Duration - +1|$150|+$22|59

4.Set DamageType Ignite - +1|$1000|N/A|1

5.Heal on Hit - +1|$150|+$165|100

6.Afterburn Damage Increased - +25%|$200|+$60|???* (Over 34125%)

7.Afterburn Time Increased - +25%|$100|+$25|1900%

Page 2:

1.(8) Slow Enemy on Hit 40% for x seconds - +1|$100|+$30|60

2.(9) Damage Bonus vs. Buildings - +25%|$150|+22|???* (Over 45525%)

3.(10) Projectile Penetration - +1|$150|+$38|4

4.(11) Minicrits become Crits - +1|$2500|N/A|1

5.(12) Mod Minicrit Airborne Target - +1|$200|N/A|1

6.(13) Reveal Cloaked Victim on Hit - +1|$1000|N/A|1

7.(14) Reveal Disguised Victim on Hit - +1|$1000|N/A|1

Page 3:

1.(15) Crit vs. Disguised Players - +16|$1500|N/A|16

SpyEdit
Revolver (Revolver & Reskins; Ambassador & Reskins; Diamondback; Enforcer; L'Etranger) Edit

Page 1:

1.Damage++ - +25%|$200|+$50|???* (Infinite)

2.Crit on Headshot but Defocus on Fire - +1|$250|N/A|1

3.Add Cloak on Hit - +1|$300|+$75|15

4.Headshot Damage Increase - +25%|$200|+$160|???* (Over 17125%)

5.Sapper Kills Collect Crits - +1|$300|N/A|1

6.Mod Minicrit Airborne Target - +1|$200|N/A|1

7.Reveal Cloaked Victim on Hit - +1|$1000|N/A|1

Page 2:

1.(8) Reveal Disguised Victim on Hit - +1|$1000|N/A|1

2.(9) Crit vs. Disguised Players - +16|$1500|N/A|16

Weapon Specific UpgradesEdit

(Jumper Damage Upgrades for Rocket Jumper)

(Charge Upgrades for Demo Boots)

ScoutEdit
Scattergun (Scattergun & Reskins) Edit

Page 1:

1.Fire Rate Bonus - -10%|$200|+$600|-85%

2.Clip Size++ - +25%|$200|+$150|??? (Over 2100%)

3.Faster Reload Rate - -10%|$200|+$300|-90%

4.Bullets Per Shot Bonus - +25%|$1000|+$1500|200%

5.Weapon Spread Bonus - -10%|$200|+$240|-85%

6.Scattergun has Knockback - +1|$200|N/A|1

7.Projectile Penetration - +1|$150|+$38|4

Page 2:

1.(8) Scattergun Knockback Mult - +25%|$100|+$25|1900%

2.(9) Scattergun No Reload Single - +1|$175|N/A|1

3.(10) Close Range Back Attack Minicrits - +1|450|N/A|1

Scattergun (Force-A-Nature & Reskins; Soda Popper; Baby Face's Blaster) Edit

Page 1:

1.Fire Rate Bonus - -10%|$200|+$600|-85%

2.Clip Size++ - +25%|$200|+$150|??? (Over 2100%)

3.Faster Reload Rate - -10%|$200|+$300|-90%

4.Bullets Per Shot Bonus - +25%|$1000|+$1500|200%

5.Weapon Spread Bonus - -10%|$200|+$240|-85%

6.Scattergun has Knockback - +1|$200|N/A|1

7.Projectile Penetration - +1|$150|+$38|4

Page 2:

1.(8) Scattergun Knockback Mult - +25%|$100|+$25|1900%

2.(9) Scattergun No Reload Single - +1|$175|N/A|1

3.(10) Close Range Back Attack Minicrits - +1|$450|N/A|1

Handgun-Peppergun (Shortstop) Edit

Page 1:

1.Fire Rate Bonus - -10%|$200|+$600|-85%

2.Clip Size++ - +25%|$200|+$150|??? (Over 2100%)

3.Bullets Per Shot Bonus (Single) - +1|$2000|+$3000|3

4.Faster Reload Rate - -10%|$200|+$300|-90%

5.Weapon Spread Bonus - -10%|$200|+$240|-85%

6.Projectile Penetration - +1|$150|+$38|4

Soldier Edit
Rocket Launcher (Rocket Launcher & Reskins; Direct Hit; Beggar's Bazooka; Liberty Launcher; Original; Air Strike; Black Box & Reskins) Edit

Page 1:

1.Fire Rate Bonus - -10%|$200|+$600|-85%

2.Clip Size++ - +25%|$200|+$150|??? (Over 2100%)

3.Faster Reload Rate - -10%|$200|+$300|-90%

4.Projectile Speed Increased - +25%|$100|+$100|200%

5.Rocket Control - +1|$500|+$125|5

6.Self Dmg Push Force Increased - +30%|$50|+$12|900%

7.Rocket Jump Damage Reduction - -30%|$550|+$138|-80%

Rocket Launcher (Rocket Jumper) Edit

Page 1:

1.Reveal Cloaked Victim on Hit - +1|$1000|N/A|1

2.Reveal Disguised Victim on Hit - +1|$1000|N/A|1

Focused Wave Projector (Cow Mangler 5000) Edit

Page 1:

1.Fire Rate Bonus (U) - -10%|$300|+$600|-80%

2.Faster Reload Rate (U) - -10%|$100|+$320|-95%

3.Auto Recharge Weapon - +1|$800|+$960|30

4.Overload Energy Capacity - +1|$250|+$200|??? (Over 267)

5.Rocket Control - +1|$500|+$125|5

6.Charge Movespeed Increased - +20%|$100|+$75|200%

7.Rocket Jump Damage Reduction - -30%|$550|+$138|-80%

Pyro Edit
Flame Thrower (Flame Thrower & Reskins; Backburner & Reskins; Degreaser) Edit

Page 1:

1.Flame Size Bonus +1|$500|+$250|6

2.Mult Airblast Refire Time -10%|$250|+$63|-85%

3.MHhhhphpHHHHH!!! - +5|$5000 + 300P|N/A|5 (Removes Airblast)

4.Airblast Pushback Scale - +50%|$50|+$12|8500%

5.Deflection Size Multiplier - +5%|$750|+$187|650%

6.Flame Ammopersec Decreased - -10%|$800|+$400|-85%

7.Airblast Cost Decreased - -10%|$200|+$50|-90%

Page 2:

1.(8) Mod Flamethrower Back Crit - +1|$3000|N/A|1

2.(9) Charged Airblast - +1|$100|N/A|1

Flame Thrower (Phlogistinator) Edit

Page 1:

1.Flame Size Bonus - +1|$500|+$250|6

2.Flame Ammopersec Decreased - -10%|$800|+$400|-85%

3.Mod Flamethrower Back Crit - +1|$3000|N/A|1

Demoman Edit
Grenade Launcher (Grenade Launcher & Reskins; Loch-N-Load; Loose Cannon; Iron Bomber) Edit
Page 1: Edit

1.Fire Rate Bonus (U) - -10%|$300|+$600|-80%

2.Clip Size++ - +25%|$200|+$150|??? (Over 2100%)

3.Faster Reload Rate - -10%|$200|+$300|-90%

4.Projectile Speed Increased - +25%|$100|+$100|200%

5.Self Dmg Push Force Increased - +30%|$50|+$12|900%

6.Rocket Jump Damage Reduction - -30%|$550|+$138|-80%

Upgrade Only for Loose Cannon:

7.Boots Falling Stomp - +75%|$75|+$6|5200%

Boots (Ali Baba's Wee Booties; Bootlegger) Edit

Page 1:

1.Charge Time Increased - +50%|$100|+$75|900%

2.Charge Impact Damage Increased - +50%|$75|+$22|??? (Over 19950%)

3.Charge Recharge Rate Increased - +1|$100|+$150|24

4.Mult Charge Turn Control - +50%|$73|+$19|1000%

Heavy Edit
Minigun (Minigun & Reskins; Tomislav & Reskins; Natascha; Brass Beast; Huo-Long Heater) Edit

Page 1:

1.Fire Rate Bonus - -10%|$200|+$600|-85%

2.Bullets Per Shot Bonus (Heavy) - +20%|$1500|+$2250|200%

3.Minigun Spinup Time Decreased - -10%|$400|+$380|-80%

4.Weapon Spread Bonus - -10%|$200|+$240|-85%

5.Mod Medic Killed Revenge - +1|$100|N/A|1

6.Aiming Movespeed Increased - +20%|$250|+$313|80%

7.Minigun No Spinup Sounds - +1|$400|N/A|1

Page 2:

1.(8) Aiming No Flinch When Hurt - +1|$1250|N/A|1

2.(9) Generate Rage On Damage - +1|$300|+$75|3

3.(10) Ring of Fire While Aiming - +1|$200|+$50|??? (Over 267)

Engineer Edit
Shotgun (Shotgun & Reskins; Frontier Justice & Reskins; Panic Attack) Edit

Page 1:

1.Fire Rate Bonus - -10%|$200|+$600|-85%

2.Clip Size++ - +25%|$200|+$150|??? (Over 2100%)

3.Faster Reload Rate - -10%|$200|+$300|-90%

4.Bullets Per Shot Bonus - +25%|$1000|+$1500|200%

5.Weapon Spread Bonus - -10%|$200|+$240|-85%

6.Recoil (S) - -10%|$200|+$20|90%

7.Projectile Penetration - +1|$150|+$38|4

Shotgun (Widowmaker) Edit

Page 1:

1.Fire Rate Bonus - -10%|$200|+$600|-85%

2.Bullets Per Shot Bonus - +25%|$1000|+$1500|200%

3.Weapon Spread Bonus - -10%|$200|+$240|-85%

4.Recoil - -10%|$200|+$20|90%

5.Projectile Penetration - +1|$150|+$38|4

Shotgun (Rescue Ranger) Edit

Page 1:

1.Fire Rate Bonus - -10%|$200|+$600|-85%

2.Clip Size++ - +25%|$200|+$150|??? (Over 2100%)

3.Faster Reload Rate - -10%|$200|+$300|-90%

4.Bolt Heals Building - +5|$25|+$13|??? (Over 2700)

5.Projectile Penetration - +1|$150|+$38|4

Indivisible Particle Smasher (Pomson 6000) Edit

Page 1:

1.Fire Rate Bonus - -10%|$200|+$600|-85%

2.Faster Reload Rate - -10%|$200|+$300|-90%

3.Auto Recharge Weapon - +1|$800|+$960|30

4.Overload Energy Capacity - +1|$250|+$200|??? (Over 135)

Medic Edit
Syringe Gun & Syringe Gun Prototype (Syringe Gun; Blutsauger & Reskins; Overdose) Edit

Page 1:

1.Fire Rate Bonus - -10%|$200|+$600|-85%

2.Clip Size++ - +25%|$200|+$150|??? (Over 2100%)

3.Faster Reload Rate - -10%|$200|+$300|-90%

Crossbow (Crusader's Crossbow & Reskins) Edit

Page 1:

1.Fire Rate Bonus - -10%|$200|+$600|-85%

2.Clip Size Bonus (B) - +1|$200|+$100|??? (Over 192)

3.Faster Reload Rate - -10%|$200|+$300|-90%

Sniper Edit
Sniper Rifle (Sniper Rifle & Reskins; Machina & Reskins; Bazaar Bargain; Hitman's Heatmaker; Sydney Sleeper; Classic) Edit

Page 1:

1.Fire Rate Bonus - -10%|$200|+$600|-85%

2.Faster Reload Rate - -10%|$200|+$300|-90%

3.Sniper Charge Per Sec - +1|$100|+$50|50

4.Mult Charge Sniper After Headshot - -25%|$100|+$25|-90%

5.Aiming Movespeed Increased - +20%|$250|+$313|80%

6.Aiming No Flinch When Hurt - +1|$1250|N/A|1

Bow (Huntsman & Reskins) Edit

Page 1:

1.Fire Rate Bonus - -10%|$200|+$600|-85%

2.Faster Reload Rate - -10%|$200|+$300|-90%

3.Aiming Movespeed Increased - +20%|$250|+$313|80%

4.Aiming No Flinch When Hurt - +1|$1250|N/A|1

Spy Edit
Revolver (Revolver & Reskins; Ambassador & Reskins; Diamondback; Enforcer; L'Etranger) Edit

Page 1:

1.Fire Rate Bonus - -10%|$200|+$600|-85%

2.Clip Size++ - +25%|$200|+$150|??? (Over 2100%)

3.Bullets Per Shot (Single) - +1|$2000|+$3000|3

4.Faster Reload Rate - -10%|$200|+$300|-90%

5.Weapon Spread Bonus - -10%|$200|+$240|-85%

6.Projectile Penetration - +1|$150|+$38|4

Special Tweaks Edit

Scout Edit
Scattergun (Scattergun & Reskins; Force-A-Nature & Reskins; Soda Popper; Baby Face's Blaster; Back Scatter) Edit

Page 1:

1.Some Beggar Tweak (Bullets)

Spread Penalty - +60%|60%

Auto Fires Full Clip - +1|1

Fire Rate Bonus HIDDEN - -70%|-70%

Clip Size Penalty HIDDEN - -22%|-23% (Glitch?)

Reload Time Increased - +30%|+30%

2.Assault Weapon

Fire Rate Penalty - +25%|400%

Weapon Spread Bonus - -2%|-40%

Armor Piercing Damage++ - +15%|240%

Add Recoil Penalty - +2%|32%

Page 2:

1.(3) Bigger Caliber

Fire Rate Penalty - +15%|105%

Reload Time Increased - +40%|280%

Maxammo Primary Reduced - -15%|-65%

Armor Piercing Damage++ - +53%|368%

Add Recoil Penalty - +10%|70%

2.(4) Fast Shot

Fire Rate Bonus HIDDEN - -10%|-50%

Spread Penalty - +90%|400%

Add Recoil Penalty - +5%|25%

Handgun-Peppergun (Shortstop) Edit

Page 1:

1.Assault Weapon

Fire Rate Penalty - +25%|400%

Weapon Spread Bonus - -2%|-40%

Armor Piercing Damage++ - +15%|240%

Add Recoil Penalty - +2%|32%

2.Bigger Caliber

Fire Rate Penalty - +15%|105%

Reload Time Increased - +40%|280%

Maxammo Primary Reduced - -15%|-65%

Armor Piercing Damage++ - +53%|368%

Add Recoil Penalty - +10%|70%

Page 2:

1.(3) Fast Shot

Fire Rate Bonus HIDDEN - -10%|-50%

Spread Penalty - +90%|400%

Add Recoil Penalty - +5%|25%

Soldier Edit
Rocket Launcher (Rocket Launcher & Reskins; Black Box & Reskins; Original; Direct Hit; Liberty Launcher; Beggar's Bazooka; Air Strike) Edit

Page 1:

1.Armor Piercing Explosive

Blast Radius Decreased - -17%|-70%

Armor Piercing Explosive - +30%|150%

2.Army of Not Many

Clip Size Penalty HIDDEN - -15%|-45%

Reload Time Increased - +70%|210%

Fire Rate Penalty - +50%|150%

Maxammo Primary Reduced - -40%|-95%

Projectile Speed Decreased - -15%|-45%

Armor Piercing Damage++ - +90%|270%

Page 2:

1.(3) Some Beggar Tweak

Projectile Spread Angle Penalty - +3|3

Auto Fires Full Clip - +1|1

Can Overload - +1|1

Fire Rate Bonus HIDDEN - -70%|-70%

Clip Size Penalty HIDDEN - -22%|-23% (Glitch?)

Reload Time Increased - +30%|30%

2.(4) Some Other Beggar Tweak

Projectile Spread Angle Penalty - +1|9

Fire Rate Bonus HIDDEN - -8%|-45%

Rocket Launcher (Rocket Jumper) Edit

Page 1:

1.Some Beggar Tweak

Projectile Spread Angle Penalty - +3|3

Auto Fires Full Clip - +1|1

Can Overload - +1|1

Fire Rate Bonus HIDDEN - -70%|-70%

Clip Size Penalty HIDDEN - -22%|-23% (Glitch?)

Reload Time Increased - +30%|30%

2.Some Other Beggar Tweak

Projectile Spread Angle Penalty - +1|9

Fire Rate Bonus HIDDEN - -8%|-45%

Focused Wave Projector (Cow Mangler 5000) Edit

Page 1:

1.Armor Piercing Explosive

Blast Radius Decreased - -17%|-70%

Armor Piercing Explosive - +30%|150%

2.Some Other Beggar Tweak

Projectile Spread Angle Penalty - +1|9

Fire Rate Bonus HIDDEN - -8%|-45%

Page 2:

1.(3) Fast Laser Shot

Fire Rate Bonus HIDDEN - -3%|-50%

Reload Time Increased - +20%|340%

2.(4) Heavy Laser Shot

Armor Piercing Damage++ - +5%|105%

Reload Time Increased - +20%|400%

Pyro Edit
Flame Thrower (Flame Thrower & Reskins; Backburner & Reskins; Degreaser; Phlogistinator) Edit

Page 1:

1.Higher Pressure

Flame Ammopersec Increased - +1|10

Maxammo Primary Reduced - -10%|-95%

Armor Piercing Damage++ - +15%|150%

Afterburn Damage Increased - +75%|750%

2.Temperature Rise

Flame Ammopersec Increased - +1|11

Armor Piercing Damage++ - +15%|165%

Demoman Edit

(No Special Tweaks for Demo Boots & Parachute)

Grenade Launcher (Grenade Launcher & Reskins; Loch-N-Load; Loose Cannon; Iron Bomber) Edit

Page 1:

1.Armor Piercing Explosive

Blast Radius Decreased - -17%|-70%

Armor Piercing Explosive - +30%|150%

2.Army of Not Many

Clip Size Penalty HIDDEN - -15%|-45%

Reload Time Increased - +70%|210%

Fire Rate Penalty - +50%|150%

Maxammo Primary Reduced - -40%|-95%

Projectile Speed Decreased - -15%|-45%

Armor Piercing Damage++ - +90%|270%

Page 2:

1.(3) Some Beggar Tweak

Projectile Spread Angle Penalty - +3|3

Auto Fires Full Clip - +1|1

Can Overload - +1|1

Fire Rate Bonus HIDDEN - -70%|-70%

Clip Size Penalty HIDDEN - -22%|-23% (Glitch?)

Reload Time Increased - +30%|30%

2.(4) Some Other Beggar Tweak

Projectile Spread Angle Penalty - +1|9

Fire Rate Bonus HIDDEN - -8%|-45%

Page 3:

1.(5) Iron Bomber

Grenade No Bounce - +1|1

Blast Radius Decreased - -27%|-27%

Armor Piercing Damage++ - -15%|-15%

2.(6) Loch-N-Loaded

Grenade Shatters on Surface - +2|2

Clip Size Penalty - -50%|-50%

Armor Piercing Damage++ - +30%|30%

Blast Radius Decreased - -26%|-26%

Grenade No Spin - +1|1

Projectile Speed Increased - +25%|25%

Heavy Edit
Minigun (Minigun & Reskins; Tomislav & Reskins; Natascha; Brass Beast; Huo-Long Heater) Edit

Page 1:

1.Heavy Electric Motor

Minigun Spinup Time Increased - +50%|1100%

Uses Ammo while Aiming - +1|22

Fire Rate Bonus - -2%|-55%

Armor Piercing Damage++ - +8%|165%

2.Assault Weapon

Fire Rate Penalty - +25%|400%

Weapon Spread Bonus - -2%|-40%

Armor Piercing Damage++ - +15%|240%

Add Recoil Penalty - +2%|32%

Engineer Edit
Shotgun (Shotgun & Reskins; Panic Attack) Edit

Page 1:

1.Some Beggar Tweak (Bullets)

Spread Penalty - +60%|60%

Auto Fires Full Clip - +1|1

Fire Rate Bonus HIDDEN - -70%|-70%

Clip Size Penalty HIDDEN - -22%|-23% (Glitch?)

Reload Time Increased - +30%|+30%

2.Assault Weapon

Fire Rate Penalty - +25%|400%

Weapon Spread Bonus - -5%|-80%

Armor Piercing Damage++ - +15%|240%

Add Recoil Penalty (S) - +10%|160%

Page 2:

1.(3) Bigger Caliber (S)

Fire Rate Penalty - +15%|105%

Reload Time Increased - +20%|140%

Maxammo Primary Reduced - -15%|-95%

Armor Piercing Damage++ - +30%|210%

Add Recoil Penalty (S) - +10%|70%

2.(4) Fast Shot

Fire Rate Bonus HIDDEN - -10%|-50%

Spread Penalty - +90%|400%

Add Recoil Penalty (S) - +5%|25%

Shotgun (Frontier Justice & Reskins) Edit

Page 1:

1.Some Beggar Tweak (Bullets)

Spread Penalty - +60%|60%

Auto Fires Full Clip - +1|1

Fire Rate Bonus HIDDEN - -70%|-70%

Clip Size Penalty HIDDEN - -22%|-23% (Glitch?)

Reload Time Increased - +30%|+30%

2.Assault Weapon

Fire Rate Penalty - +25%|400%

Weapon Spread Bonus - -2%|-40%

Armor Piercing Damage++ - +15%|240%

Add Recoil Penalty - +2%|32%

Page 2:

1.(3) Bigger Caliber

Fire Rate Penalty - +15%|105%

Reload Time Increased - +40%|280%

Maxammo Primary Reduced - -15%|-65%

Armor Piercing Damage++ - +53%|368%

Add Recoil Penalty - +10%|70%

2.(4) Sentry Heavy Motor

Sentry Extra Damage Bonus - +30%|180%

Move Speed Penalty - -10%|-55%

Shotgun (Rescue Ranger) Edit

Page 1:

1.Some Beggar Tweak

Projectile Spread Angle Penalty - +3|3

Auto Fires Full Clip - +1|1

Can Overload - +1|1

Fire Rate Bonus HIDDEN - -70%|-70%

Clip Size Penalty HIDDEN - -22%|-23% (Glitch?)

Reload Time Increased - +30%|30%

2.Some Other Beggar Tweak

Projectile Spread Angle Penalty - +1|9

Fire Rate Bonus HIDDEN - -8%|-45%

Page 2:

1.(3) Bigger Caliber

Fire Rate Penalty - +15%|105%

Reload Time Increased - +40%|280%

Maxammo Primary Reduced - -15%|-65%

Armor Piercing Damage++ - +53%|368%

Add Recoil Penalty - +10%|70%

2.(4) Sentry Heavy Motor

Sentry Extra Damage Bonus - +30%|180%

Move Speed Penalty - -10%|-55%

Page 3:

1.(5) Sentry Bigger Caliber

Sentry Extra Damage Bonus - +53%|210%

Sentry Fire Rate Increased - -25%|-100%

Maxammo Metal Reduced - -11%|-36%

Shotgun (Widowmaker) Edit

Page 1:

1.Some Beggar Tweak (Bullets)

Spread Penalty - +60%|60%

Auto Fires Full Clip - +1|1

Fire Rate Bonus HIDDEN - -70%|-70%

Clip Size Penalty HIDDEN - -22%|-23% (Glitch?)

Reload Time Increased - +30%|+30%

2.Assault Weapon

Fire Rate Penalty - +25%|400%

Weapon Spread Bonus - -2%|-40%

Armor Piercing Damage++ - +15%|240%

Add Recoil Penalty - +2%|32%

Page 2:

1.(3) Sentry Heavy Motor

Sentry Extra Damage Bonus - +30%|180%

Move Speed Penalty - -10%|-55%

2.(4) Sentry Bigger Caliber

Sentry Extra Damage Bonus - +53%|210%

Sentry Fire Rate Increased - -25%|-100%

Maxammo Metal Reduced - -11%|-36%

Page 3:

1.(5) Fast Shot

Fire Rate Bonus HIDDEN - -10%|-50%

Spread Penalty - +90%|400%

Add Recoil Penalty - +5%|25%

Indivisible Particle Smasher (Pomson 6000) Edit

Page 1:

1.Sentry Heavy Motor

Sentry Extra Damage Bonus - +30%|180%

Move Speed Penalty - -10%|-55%

2.Sentry Bigger Caliber

Sentry Extra Damage Bonus - +53%|210%

Sentry Fire Rate Increased - -25%|-100%

Maxammo Metal Reduced - -11%|-36%

Page 2:

1.(3) Fast Laser Shot

Fire Rate Bonus HIDDEN - -3%|-50%

Reload Time Increased - +20%|340%

Medic Edit
Syringe Gun (Syringe Gun; Blutsauger & Reskins; Overdose) Edit

Page 1:

1.Some Other Beggar Tweak

Projectile Spread Angle Penalty - +1|9

Fire Rate Bonus HIDDEN - -8%|-45%

2.Medic Beggar Tweak

Faster Reload Rate SPECIAL - -8%|-45%

Projectile Spread Angle Penalty - +1|9

Page 2:

1.(3) Bigger Caliber

Fire Rate Penalty - +15%|105%

Reload Time Increased - +40%|280%

Maxammo Primary Reduced - -15%|-65%

Armor Piercing Damage++ - +53%|368%

Add Recoil Penalty - +10%|70%

Crossbow (Crusader's Crossbow) Edit

Page 1:

1.Medic Beggar Tweak

Faster Reload Rate SPECIAL - -8%|-45%

Projectile Spread Angle Penalty - +1|9

2.Bigger Caliber

Fire Rate Penalty - +15%|105%

Reload Time Increased - +40%|280%

Maxammo Primary Reduced - -15%|-65%

Armor Piercing Damage++ - +53%|368%

Add Recoil Penalty - +10%|70%

Sniper Edit
Sniper Rifle (Sniper Rifle & Reskins; Machina & Reskins; Sydney Sleeper; Hitman's Heatmaker; Bazaar Bargain; Classic) Edit

Page 1:

1.Bigger Caliber

Fire Rate Penalty - +15%|105%

Reload Time Increased - +40%|280%

Maxammo Primary Reduced - -15%|-65%

Armor Piercing Damage++ - +53%|368%

Add Recoil Penalty - +10%|70%

2.Concentrated Fire

Fire Rate Penalty - +10%|30%

Bullets Per Shot Bonus (Single) - +1|3

Reload Time Increased - +25%|75%

Add Recoil Penalty - +50%|150%

Page 2:

1.(3) Hitman

Sniper Penetrate Players when Charged - +1|1

EXTRA Armor Piercing Damage - +50%|50%

Bow (Huntsman & Reskins) Edit

Page 1:

1.Long Bow

Fire Rate Penalty - +20%|400%

EXTRA Armor Piercing Damage - +25%|500%

Spy Edit
Revolver (Revolver & Reskins; Ambassador & Reskins; Diamondback; Enforcer; L'Etranger) Edit

Page 1:

1.Assault Weapon

Fire Rate Penalty - +25%|400%

Weapon Spread Bonus - -2%|-40%

Armor Piercing Damage++ - +15%|240%

Add Recoil Penalty - +2%|32%

2.Bigger Caliber (S)

Fire Rate Penalty - +15%|105%

Reload Time Increased - +20%|140%

Maxammo Primary Reduced - -15%|-95%

Armor Piercing Damage++ - +30%|210%

Add Recoil Penalty (S) - +10%|70%

Page 2:

1.(3) Fast Shot

Fire Rate Bonus HIDDEN - -10%|-50%

Spread Penalty - +90%|400%

Add Recoil Penalty - +5%|25%

Secondary Weapon Upgrades Edit

Damage Upgrades Edit

(Jumper Specific Upgrades for Sticky Jumper)

(Boots Specific Upgrades for Soldier Boots & Parachute)

Scout Edit
Pistol (Pistol & Reskins; Winger; Pretty Boy's Pocket Pistol) Edit

Page 1:

1.Damage++ - +25%|$200|+$50|???* (Infinite)

2.Accuracy Scales Damage - +15%|$600|+$720|???* (Over 4830%)

3.Heal on Kill - +25|$150|+$120|???* (Over 19750)

4.Chance for Critical Hit (S) - +2%|$200|+$50|35%

5.Heal on Hit - +1|$150|+$165|100

6.Slow Enemy on Hit 40% for x seconds - +1|$100|+$30|60

7.Damage Bonus vs. Buildings - +25%|$150|+22|???* (Over 45525%)

Page 2:

1.(8) Minicrits become Crits - +1|$2500|N/A|1

2.(9) Mod Minicrit Airborne Target - +1|$200|N/A|1

3.(10) Reveal Cloaked Victim on Hit - +1|$1000|N/A|1

4.(11) Reveal Disguised Victim on Hit - +1|$1000|N/A|1

5.(12) Crit vs. Disguised Players - +16|$1500|N/A|16

Cleaver (Flying Guillotine) Edit

Page 1:

1.Damage++ - +25%|$200|+$50|???* (Infinite)

2.Heal on Hit (Slowfire) - +15|$200|+$280|500

3.Heal on Kill - +25|$150|+$120|???* (Over 19750)

4.Bleeding Duration - +1|$150|+$22|59

5.Set DamageType Ignite - +1|$1000|N/A|1

6.Afterburn Damage Increased - +25%|$200|+$60|???* (Over 34125%)

7.Afterburn Time Increased - +25%|$100|+$25|1900%

Page 2:

1.(8) Slow Enemy on Hit 40% for x seconds - +1|$100|+$30|60

2.(9) Minicrits become Crits - +1|$2500|N/A|1

3.(10) Mod Minicrit Airborne Target - +1|$200|N/A|1

4.(11) Reveal Cloaked Victim on Hit - +1|$1000|N/A|1

5.(12) Reveal Disguised Victim on Hit - +1|$1000|N/A|1

6.(13) Crit vs. Disguised Players - +16|$1500|N/A|16

Lunch Box (Bonk! Atomic Punch & Reskins; Crit-A-Cola) Edit

Page 1:

1.Effect Bar Recharge Rate Increased - -10%|$200|+$160|-99%

Non-Milk Substance (Mad Milk & Reskins) Edit

Page 1:

1.Effect Bar Recharge Rate Increased - -10%|$200|+$160|-99%

2.Blast Radius Increased - +10%|$150|+$23|500%

Soldier Edit
Shotgun (Shotgun & Reskins) Edit

Page 1:

1.Damage++ - +25%|$200|+$50|???* (Infinite)

2.Accuracy Scales Damage - +15%|$600|+$720|???* (Over 4830%)

3.Heal on Kill - +25|$150|+$120|???* (Over 19750%)

4.Chance for Critical Hit (S) - +2%|$200|+$50|35%

5.Heal on Hit - +1|$150|+$165|100

6.Slow Enemy on Hit 40% for x seconds - +1|$100|+$30|60

7.Damage Bonus vs. Buildings - +25%|$150|+22|???* (Over 45525%)

Page 2:

1.(8).Minicrits become Crits - +1|$2500|N/A|1

2.(9) Mod Minicrit Airborne Target - +1|$200|N/A|1

3.(10) Reveal Cloaked Victim on Hit - +1|$1000|N/A|1

4.(11) Reveal Disguised Victim on Hit - +1|$1000|N/A|1

5.(12) Crit vs. Disguised Players - +16|$1500|N/A|16

Shotgun (Reserve Shooter; Panic Attack) Edit

Page 1:

1.Damage++ - +25%|$200|+$50|???* (Infinite)

2.Accuracy Scales Damage - +15%|$600|+$720|???* (Over 4830%)

3.Heal on Kill - +25|$150|+$120|???* (Over 19750%)

4.Heal on Hit - +1|$150|+$165|100

5.Slow Enemy on Hit 40% for x seconds - +1|$100|+$30|60

6.Damage Bonus vs. Buildings - +25%|$150|+22|???* (Over 45525%)

7.Minicrits become Crits - +1|$2500|N/A|1

Page 2:

1.(8) Mod Minicrit Airborne Target - +1|$200|N/A|1

2.(9) Reveal Cloaked Victim on Hit - +1|$1000|N/A|1

3.(10) Reveal Disguised Victim on Hit - +1|$1000|N/A|1

4.(11) Crit vs. Disguised Players - +16|$1500|N/A|16

Battle Banner & Sashimono (Buff Banner & Reskins; Battalion's Backup; Concheror) Edit

Page 1:

1.Increase Buff Duration - +25%|$200|+$70|925%

2.Concheror Effect (Buff Banner Effect on Concheror) - +2|$300|+75|40

3.Battalion's Effect (Buff Banner Effect on Battalion's Backup) - +2|$300|+$75|40

Indivisible Particle Smasher (Righteous Bison) Edit

Page 1:

1.Damage Bonus (E) - +25%|$225|+$68|???* (Over 26275)

2.Heal on Kill - +25|$150|+$120|???* (Over 19750%)

3.Afterburn Damage Increased (E) - +25%|$200|+$60|???* (Over 34125%)

4.Set DamageType Ignite - +1|$1000|N/A|1

5.Chance for Critical Hit (S) - +2%|$200|+$50|35%

6.Heal on Hit - +1|$150|+$165|100

7.Afterburn Time Increased - +25%|$100|+$25|1900%

Page 2:

1.(8) Slow Enemy on Hit 40% for x seconds - +1|$100|+$30|60

2.(9) Minicrits become Crits - +1|$2500|N/A|1

3.(10) Mod Minicrit Airborne Target - +1|$200|N/A|1

4.(11) Reveal Cloaked Victim on Hit - +1|$1000|N/A|1

5.(12) Reveal Disguised Victim on Hit - +1|$1000|N/A|1

6.(13) Crit vs. Disguised Players - +16|$1500|N/A|16

Boots & Parachute (Gunboats; Mantreads; B.A.S.E. Jumper) Edit

Page 1:

1.Rocket Jump Damage Reduction - -30%|$550|+$138|85%

Pyro Edit
Shotgun (Shotgun & Reskins) Edit

Page 1:

1.Damage++ - +25%|$200|+$50|???* (Infinite)

2.Mod Rage Damage Boost - +15%|$400|+$480|100%

3.Accuracy Scales Damage - +15%|$600|+$720|???* (Over 4830%)

4.Heal on Kill - +25|$150|+$120|???* (Over 19750%)

5.Set DamageType Ignite - +1|$1000|N/A|1

6.Heal on Hit - +1|$150|+$165|100

7.Afterburn Damage Increased - +25%|$200|+$60|???* (Over 34125%)

Page 2:

1.(8) Afterburn Time Increased - +25%|$100|+$25|1900%

2.(9) Slow Enemy on Hit 40% for x seconds - +1|$100|+$30|60

3.(10) Damage Bonus vs. Buildings - +25%|$150|+22|???* (Over 45525%)

4.(11) Minicrits become Crits - +1|$2500|N/A|1

5.(12) Mod Minicrit Airborne Target - +1|$200|N/A|1

6.(13) Reveal Cloaked Victim on Hit - +1|$1000|N/A|1

7.(14) Reveal Disguised Victim on Hit - +1|$1000|N/A|1

Page 3:

1.(15) Crit vs. Disguised Players - +16|$1500|N/A|16

Shotgun (Reserve Shooter & Panic Attack) Edit

Page 1:

1.Damage++ - +25%|$200|+$50|???* (Infinite)

2.Accuracy Scales Damage - +15%|$600|+$720|???* (Over 4830%)

3.Heal on Kill - +25|$150|+$120|???* (Over 19750%)

4.Heal on Hit - +1|$150|+$165|100

5.Slow Enemy on Hit 40% for x seconds - +1|$100|+$30|60

6.Damage Bonus vs. Buildings - +25%|$150|+22|???* (Over 45525%)

7.Minicrits become Crits - +1|$2500|N/A|1

Page 2:

1.(8) Mod Minicrit Airborne Target - +1|$200|N/A|1

2.(9) Reveal Cloaked Victim on Hit - +1|$1000|N/A|1

3.(10) Reveal Disguised Victim on Hit - +1|$1000|N/A|1

4.(11) Crit vs. Disguised Players - +16|$1500|N/A|16

Flare Gun (Flare Gun & Reskins; Detonator; Scorch Shot; Manmelter) Edit

Page 1:

1.Damage++ - +25%|$200|+$50|???* (Infinite)

2.Crit vs Burning Players - +1|$2500|N/A|1

3.Heal on Kill - +25|$150|+$120|???* (Over 19750%)

4.Heal on Hit - +1|$150|+$165|100

5.Afterburn Damage Increased - +25%|$200|+$60|???* (Over 34125%)

6.Afterburn Time Increased - +25%|$100|+$25|1900%

7.Slow Enemy on Hit 40% for x seconds - +1|$100|+$30|60

Page 2:

1.(8) Damage Bonus vs. Buildings - +25%|$150|+22|???* (Over 45525%)

2.(9) Minicrits become Crits - +1|$2500|N/A|1

3.(10) Mod Minicrit Airborne Target - +1|$200|N/A|1

4.(11) Reveal Cloaked Victim on Hit - +1|$1000|N/A|1

5.(12) Reveal Disguised Victim on Hit - +1|$1000|N/A|1

6.(13) Crit vs. Disguised Players - +16|$1500|N/A|16

Demoman Edit
Stickybomb Launcher (Stickybomb Launcher & Reskins; Scottish Resistence; Quickiebomb Launcher) Edit

Page 1:

1.Damage++ - +25%|$200|+$50|???* (Infinite)

2.Heal on Hit (Slowfire) - +15|$200|+$280|500

3.Blast Radius Increased - +10%|$500|+$250|500%

4.Heal on Kill - +25|$150|+$120|???* (Over 19750%)

5.Set DamageType Ignite - +1|$1000|N/A|1

6.Afterburn Damage Increased - +25%|$200|+$60|???* (Over 34125%)

7.Afterburn Time Increased - +25%|$100|+$25|1900%

Page 2:

1.(8) Slow Enemy on Hit 40% for x seconds - +1|$100|+$30|60

2.(9) Damage Bonus vs. Buildings - +25%|$150|+22|???* (Over 45525%)

3.(10) Stickies Detonate Stickies - +1|$75|N/A|1

4.(11) Minicrits become Crits - +1|$2500|N/A|1

5.(12) Mod Minicrit Airborne Target - +1|$200|N/A|1

6.(13) Reveal Cloaked Victim on Hit - +1|$1000|N/A|1

7.(14) Reveal Disguised Victim on Hit - +1|$1000|N/A|1

Page 3:

1.(15) Crit vs. Disguised Players - +16|$1500|N/A|16

Currently being edited by The Russian Kiwi™.

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